strategy:duplicate-badges

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Why Keep Badge Duplicates?

So as been explained in Inventory & Capacity, you usually avoid having duplicate badges of one type. This is, cause the first badge of a type (or actually the type) creates space for another badge, whereas the second and more badges of a type actually cut into your free inventory space.

However, there are reasons to keep badge duplicates.

  • Just for completeness, cause it is a skill :-)
  • It is a undropped own badge and you keep it until you get to a place where you can actually create a yellow/green quadrant by dropping the badge.
  • It is a own badge and you want to transport it to a region where you fight for ruler.
  • It is a foreign badge and you want it to move away from a region you rule.
  • You see a trading opportunity, i.e. transporting that duplicate to the hood of a player, who wants it.
  • You are traveling and want to attach movements and distance to the badge.
  • It is a high rated badge and you are running for diamonds for beauty: In the category best collector actually all positively rated badges (i.e. not badge types) score and you can excel by having more. (NB: In the category creators, only the types you created count, so no need to keep your self built beauty badges to rank.) cf. Painted Badges, Ratings and Beauty
  • Last modified: 7 years ago
  • by Frank Nestel