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| rules:period [2017/01/04 15:57] – created Mega Chip | rules:period [2018/09/23 11:52] (current) – Frank Nestel | ||
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| ====== Time Periods ====== | ====== Time Periods ====== | ||
| - | The game uses two time periods | + | The game uses various |
| - | ===== Day ===== | + | |
| - | The Day is the period between two [[badge:regular|Regular Badges]] are Produced. At the beginning of the game a day last 24h. This timespan can be decreased by wearing [[badge: | + | |
| - | ===== Week ===== | + | |
| - | A week in Badge(r)s last 161 hours and is mainly the timespan between two [[badge: | + | |
| + | ===== Less than a day ===== | ||
| + | System checks every **10 minutes** for badge production execution. | ||
| + | |||
| + | Every **1 hour** New images for regions are picked up (when some get provided, see [[rules: | ||
| + | |||
| + | Every **1-2 hours** [[: | ||
| + | |||
| + | Every **10 hours** you can see a new random statistics in the app. | ||
| + | |||
| + | Every **13 hours** some weeklies not picked up for long (see below) jump elsewhere. | ||
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| + | |||
| + | ===== About a Day ===== | ||
| + | At the beginning of the game a **badge production** lasts **24 hours** between two [[badge: | ||
| + | |||
| + | Every **23 hours** you can get a chance to [[rules: | ||
| + | |||
| + | Every **23 hours** [[rules: | ||
| + | |||
| + | ===== About a Week ===== | ||
| + | A week in Badge(r)s last **161 hours** and is mainly the timespan between two [[badge: | ||
| + | |||
| + | ===== Month ===== | ||
| + | On the **17ths of every month** diamonds are awarded for [[strategy: | ||
| + | |||
| + | The number of diamonds a player can get, is between 0 and 3, i.e. one for his best badge, one for his collection, one for is production. | ||
| + | |||
| + | ===== 50 days ===== | ||
| + | Time a [[badge: | ||
| + | |||
| + | ===== Season ===== | ||
| + | System knows about common seasons, like christmas, easter and the like and adapts a bit to that. At least on the splash screen. | ||