rules:regions

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Regions

The whole world is divided into lots of regions. Most regions are political based. A region can have subregions. The biggest regions are states (e.g. Germany). These are mostly divided into smaller regions, like federal states (e.g. Bavaria). The number of lower levels differs from country to country (it could be up to 7 or more sublevels).

To obtain this division tree we use OpenStreetmap data via the Nominatim Services.

Each such region can generate up to two bonus badges.

  • one Ruler, for the player who has the most badge value in that region,
  • one Mapper, for the player who has visited the most quadrants in that region.

Note: The list of regions to score, i.e. generate such badges, is manually redacted based on play activity and depth in hierarchy among other criteria. A part of this decision process is visualized on these page: Region Badges Preview. Also see the corresponding part of our FAQ.

Note: There is a time delay for mapper badges. This is for a bit of data hiding and (some kind of) privacy, as a mapper badge actually indicates, you have played in that place, unlike ruler badges which might go to players who have never been in that particular region, but their badges have been dropped by other players.

Note: When a new player starts playing, their first two regions are “activated” even if there is less activity than would usually be required to award badges. This is to encourage new players and adapt the number of regions locally.

To determine to which region a quadrant belongs, Badgers actually uses OSM service Nominatim. Such a mapping can be non unique, i.e. some quadrants overlap two or more regions. To get a one to one correspondence, the region of the center of a quadrant in the sense of Nominatim is considered the region a quadrant belongs to. Ah, well, and sometimes, if it is feasible or way too bad, we manually improve Nominatim mappings in our database. We have developed a means, that allows us, to periodically update our data from Nominatim, without such corrections getting overwritten. But this is really close to nasty details.

#Mapper of Frankfurt am Main to #erebos.
04.02.2026

Player erebos takes. #Mapper #badgersMMO

#Mapper of Verwaltungsgemeinschaft Neckarsulm to #XLV1.
04.02.2026

Player XLV1 takes. #Mapper #badgersMMO

#Ruler of Ostend to #Heisenberg.
04.02.2026

Player Heisenberg takes. #Ruler #badgersMMO

#Ruler of Hüttener Berge to #VincentVega23.
04.02.2026

Player VincentVega23 takes. #Ruler #badgersMMO

#Ruler of Eiderkanal to #mc1r.
04.02.2026

Player mc1r takes. #Ruler #badgersMMO

#Ruler of Amt Nortorfer Land to #mc1r.
04.02.2026

Player mc1r takes. #Ruler #badgersMMO

#Ruler of Kreis Dithmarschen to #mc1r.
04.02.2026

Player mc1r takes. #Ruler #badgersMMO

#Ruler of Brückfeld to #olilo.
04.02.2026

Player olilo takes. #Ruler #badgersMMO

#Ruler of Babelsberg to #Pieper.
04.02.2026

Player Pieper takes. #Ruler #badgersMMO

#Ruler of Neukölln to #Derholzspan.
04.02.2026

Player Derholzspan takes. #Ruler #badgersMMO

#Ruler of Adelsdorf to #color_poisoning.
04.02.2026

Player color_poisoning takes. #Ruler #badgersMMO

#Ruler of Kriegenbrunn to #InI4.
04.02.2026

Player InI4 takes. #Ruler #badgersMMO

#Ruler of Würzburg to #Rainbow.
04.02.2026

Player Rainbow takes. #Ruler #badgersMMO

#Ruler of Main-Tauber-Kreis to #XLV1.
04.02.2026

Player XLV1 takes. #Ruler #badgersMMO

#Ruler of GVV Raum Weinsberg to #XLV1.
04.02.2026

Player XLV1 takes. #Ruler #badgersMMO

#Ruler of Landkreis Heilbronn to #XLV1.
04.02.2026

Player XLV1 takes. #Ruler #badgersMMO

#Ruler of Heilbronn to #XLV1.
04.02.2026

Player XLV1 takes. #Ruler #badgersMMO

#Ruler of Regierungsbezirk Stuttgart to #XLV1.
04.02.2026

Player XLV1 takes. #Ruler #badgersMMO

#Ruler of Baden-Württemberg to #XLV1.
04.02.2026

Player XLV1 takes. #Ruler #badgersMMO

#Mapper of Chile to #4N3G4ZPK.
04.02.2026

Player 4N3G4ZPK takes. #Mapper #badgersMMO

  • Last modified: 7 years ago
  • by Frank Nestel